Online card deck multiplayer

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If you prefer, you can use your own images (or even Phaser rectangles) and colors, and you can access the entire project code on GitHub. Note: we'll be using assets and colors from my tabletop card game, Entromancy: Hacker Battles. Major kudos to Scott Westover for his tutorial on the topic, Kal_Torak and the Phaser community for answering all my questions, and my good friend Mike for helping me conceptualize the architecture of this project. Some experience with JavaScript would be helpful, and you may want to run through the basic Phaser tutorial before tackling this one. In terms of prerequisites, you'll want to make sure that you have Node/ NPM and Git installed and configured on your machine. In this tutorial, we're going to build a multiplayer card game using Phaser 3, Express, and Socket.IO. I'm a tabletop game developer, and am continually looking for ways to digitize game experiences.

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